

#Parallels for mac 11 update
I started the Update 3 wizard and selected the 13 GBs of features that I needed. I’d forgotten that I wasn’t using my Parallels for this (hence this post) and I’d been using my PC to do most of my builds and only using the Mac for the Xamarin Mac Agent.

I launched the Extensions and Updates option and realized that Visual Studio Update 2 wasn’t installed. When I booted up Visual Studio 2015 I was surprised that the usual Xamarin menu options weren’t available. Wishful thinking for an OS update I suppose.īoth the Mac and Windows seemed to update around the same time, almost like they were in competition of completing before the other. That update was for Mac Sierra which I thought I had already installed. I’m updating Windows, why not update the Mac?Ĭrap. “Later” usually means the next day I’m warned about not being connected to a power source. It seems like my Mac has been nagging me for a while now to perform this update and I always choose “Later”. While I was waiting for this to complete, a notification from my Mac popped up: that update that required me to be connected to power didn’t run last night. Well, at least I updated Parallels first. Sure enough, the update was the Windows 10 Creators Update. However, my only options were to “Update and Shutdown” or “Update and Restart”.

When I started my Windows 10 virtual machine, it was a bit unresponsive so I decided to restart it. I hadn’t installed the Creators Update yet, so I decided there was no better time than the present to update my Parallels installation. My Saturday began with starting my Windows 10 virtual machine on my Mac and being greeted with a warning regarding a conflict between Parallels for Mac 11 and the Windows 10 Creator’s Update. I was surprised at how easy it was and only one minor caveat I had to work through… Well, it took the better half of a Saturday installing updates for what seems like everything, but I managed to my MacBook Pro running Visual Studio 2015 and able to deploy to the iPhone Simulator through the Xamarin Mac Agent.
